Origin Studio began founded in 1983 by Richard Garriott, later acquired by Electronic Arts in 1992; it produced the Ultima and Wing Commander series, and helped launch Ultima Online in 1997, an early online RPG. The company moved toward online-focused development after 1999, with key titles spanning Apple II and later online ventures, showing a transition from classic computer RPGs to online games over time. This summary relies on documented company history and game releases; Origin Systems is recognized for its in shaping early computer RPGs and online gaming. Extra context may include unblocked online play references such as Playgama insights, though those are not part of the core historical record.